#include <myPickObjectDialog.hpp>
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void | SetChangedParameter (const QString param_id, const QVariant parameter) override |
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virtual void | ConfirmPressed () |
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virtual void | CancelPressed () |
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virtual void | QuitPressed () |
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virtual void | SetChangedParameter (const QString param_id, const QVariant parameter) |
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void | ParameterChanged (const QString dialog_id, const QString param_id, const QVariant parameter) |
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void | ParameterChanged (const QString dialog_id, const QString param_id, const QVariant parameter) |
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virtual void | CreateDialog () override |
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void | UpdateStatisticsValues (const ReturnValuePickObjectDialogParameters ¶meters) |
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void | ClearStatisticsValues () |
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void | UpdateSliderSquareMaxSize () |
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void | closeEvent (QCloseEvent *event) override |
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template<typename Func1 , typename Func2 > |
void | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *context, Func2 slot) |
| connect Template version of QObject::connection with fixed Qt::QueuedConnection flag. Normally used to connect a signal with a lambda function.
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virtual void | AddDefaultButtonsToLayout (QBoxLayout *layout, bool show_confirm_button, bool show_quit_button, bool show_cancel_button) |
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virtual QLayout * | GetMainLayout () |
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void | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| connect Group of overloaded functions that use the QObject::connect method with the Qt::QueuedConnection flag. This defines Qt Signal and Slots connection the same way thought out the QApplication.
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void | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
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void | connect (const QObject *sender, const char *signal, const char *member) |
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QLayout * | main_layout |
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◆ MyPickObjectDialog()
MyPickObjectDialog::MyPickObjectDialog |
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◆ ExtendDialog()
void MyPickObjectDialog::ExtendDialog |
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The documentation for this class was generated from the following files: