#include <StateMachine.h>
| StateMachine::StateMachine |
( |
| ) |
|
| StateMachine::~StateMachine |
( |
| ) |
|
|
virtual |
| scxml4cpp::StateMachine::StateMachine |
( |
| ) |
|
| virtual scxml4cpp::StateMachine::~StateMachine |
( |
| ) |
|
|
virtual |
| scxml4cpp::StateMachine::StateMachine |
( |
| ) |
|
| virtual scxml4cpp::StateMachine::~StateMachine |
( |
| ) |
|
|
virtual |
| void StateMachine::addParallel |
( |
State * |
s | ) |
|
| void scxml4cpp::StateMachine::addParallel |
( |
State * |
s | ) |
|
| void scxml4cpp::StateMachine::addParallel |
( |
State * |
s | ) |
|
| void StateMachine::addSubstate |
( |
State * |
s | ) |
|
| void scxml4cpp::StateMachine::addSubstate |
( |
State * |
s | ) |
|
| void scxml4cpp::StateMachine::addSubstate |
( |
State * |
s | ) |
|
| const std::string & StateMachine::getId |
( |
| ) |
const |
| const std::string& scxml4cpp::StateMachine::getId |
( |
| ) |
const |
| const std::string& scxml4cpp::StateMachine::getId |
( |
| ) |
const |
| std::list< Transition * > & StateMachine::getInitialTrans |
( |
| ) |
|
| std::list<Transition*>& scxml4cpp::StateMachine::getInitialTrans |
( |
| ) |
|
| std::list<Transition*>& scxml4cpp::StateMachine::getInitialTrans |
( |
| ) |
|
| std::list<State*>& scxml4cpp::StateMachine::getParallel |
( |
| ) |
|
| std::list< State * > & StateMachine::getParallel |
( |
| ) |
|
| std::list<State*>& scxml4cpp::StateMachine::getParallel |
( |
| ) |
|
| std::list<State*>& scxml4cpp::StateMachine::getSubstates |
( |
| ) |
|
| std::list<State*>& scxml4cpp::StateMachine::getSubstates |
( |
| ) |
|
| std::list< State * > & StateMachine::getSubstates |
( |
| ) |
|
| bool scxml4cpp::StateMachine::isEmpty |
( |
| ) |
|
| bool StateMachine::isEmpty |
( |
| ) |
|
| bool scxml4cpp::StateMachine::isEmpty |
( |
| ) |
|
| void scxml4cpp::StateMachine::reset |
( |
| ) |
|
| void scxml4cpp::StateMachine::reset |
( |
| ) |
|
| void StateMachine::reset |
( |
| ) |
|
| void scxml4cpp::StateMachine::setFinalState |
( |
State * |
| ) |
|
| void scxml4cpp::StateMachine::setFinalState |
( |
State * |
| ) |
|
| void StateMachine::setFinalState |
( |
State * |
finalState | ) |
|
| void scxml4cpp::StateMachine::setId |
( |
const std::string & |
id | ) |
|
| void scxml4cpp::StateMachine::setId |
( |
const std::string & |
id | ) |
|
| void StateMachine::setId |
( |
const std::string & |
id | ) |
|
| void scxml4cpp::StateMachine::setInitialState |
( |
State * |
, |
|
|
Action * |
|
|
) |
| |
| void StateMachine::setInitialState |
( |
State * |
initialState, |
|
|
Action * |
a |
|
) |
| |
| void scxml4cpp::StateMachine::setInitialState |
( |
State * |
, |
|
|
Action * |
|
|
) |
| |
| void scxml4cpp::StateMachine::setParallel |
( |
std::list< State * > & |
parallel | ) |
|
| void scxml4cpp::StateMachine::setParallel |
( |
std::list< State * > & |
parallel | ) |
|
| void StateMachine::setParallel |
( |
std::list< State * > & |
parallel | ) |
|
| void StateMachine::setSubstates |
( |
std::list< State * > & |
substates | ) |
|
| void scxml4cpp::StateMachine::setSubstates |
( |
std::list< State * > & |
substates | ) |
|
| void scxml4cpp::StateMachine::setSubstates |
( |
std::list< State * > & |
substates | ) |
|
The documentation for this class was generated from the following files: