PIPELINES AT ESO
Pipelines are used at ESO to process both calibration data and science data
and to retrieve quality information.
There is a dedicated
pipeline for each VLT and VLTI instrument.
Find general information about ESO reduction pipelines here.
The main functionalities of the pipelines are:
QC Garching creates master calibration data from all raw calibration data. The
raw data are stored in the ESO Archive and are public. They are
quality-checked and used for data reduction and for trending.
- create master calibration data,
- reduce science frames,
- extract QC information from the data.
For selected instrument modes, we offer science-grade data products processed
with the pipelines.
There are two instances of the data reduction pipelines:
The automatic mode is used for quick look and for on-site quality
control. It processes all raw data sequentially, as they arrive from the
instrument. If calibration products ("master calibrations") are required for
processing science data, these are taken from a database with standard,
pre-manufactured calibration products. The automatic mode is not tuned to
obtain the best possible results.
- at the instrument workstation on Paranal, running in automatic mode,
- at HQ Garching, run by the Quality Control Group in the optimized mode.
The optimized mode is the mode, which uses all data of a night, including the
daytime calibrations. The calibration data are sorted and grouped according to
their dependencies. Master calibration data are created. Their quality is
The XSHOOTER pipeline is publicly available here. Under this link
you also find the pipeline Users Manual.
It has two modes of operation. In the physical model mode a configuration file with instrument model parameters is updated by analyzing the various calibrations. This mode is used for Quality Control as it provides more direct information on the instrument health. Therefore also the automatic processing of science data is done in this mode. The polynomial mode instead fits the calibration data with polynomials.
CALIBRATION and SCIENCE data
Find the description of XSHOOTER data processing and pipeline recipes for
calibrations here and for
science data here.